Donovan Farnham Friday, 07 August 2009 08:13 PDF Print E-mail

1 For too long video game developers have pushed the twig-sized princess down gamers’ throats reinfocing that the super-skinny-princess-peach size is beautiful. These games perpeturate the idea that a young adventurer will rescue a princess using drastic measures like Link saving Hyrul’s diet-pill-popping Zelda. Gamers are finally exposed to a princess worth saving because of her charm, wit and shapely curves instead of a size-zero featherweight, in Titan Studios’ Fat Princess.

 

Fat Princess is a top-down 'capture the flag', or in this case, capture-a-hefty-member-of-the-royal-family, game. Players take up the mantle of a villager turned army recruit who fights to save their princess from the other team. Players are able to choose from five different classes, mage, warrior, ranger, priest and worker; each of which is upgradable with different abilities. The game offers the expected capture the flag along with control point and team deathmatch maps that are available in both single and multiplayer. A twist to this style of game is in addition to fighting; players will need to bring back pieces of cake from the battlefield to throw down the food hole of their captive princess to make her harder to carry away, which is one of the game’s few defense measures.

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The game mechanics for the characters are basic. Either you hold the attack button for an area-effect spell or tap for normal assaults. Once a team collects enough materials upgrades and siege weapons can be purchased to give your team the edge in battle. Although there are few upgrades and siege weapons, roughly nine in all, they play differently from each other and add a level of variety and strategy to the game.

 

The single player tells the legend of the fat princess. The story is a short seven chapters that explains how beloved lady of the kingdom became so large. Each chapter is a different style of level and serves as a decent tutorial of how the game and maps work. The single-player mode, being what it is, takes about an hour to two to beat but is worth the time to play because the story is pretty entertaining and gets you ready for multiplayer.

3 The multiplayer is where the meat of the game lies. Up to 32 players can be in a single game. A plus for Fat Princess is bots will fill player-vacant spots so players will never be in a game with less than a full team. But Fat Princess is not without its flaws. The two most prominent are the lag and the connection problems. Connecting to an online match can take longer than it does to actually play a round. And once you connect you may experience some major lag problems or a game that is filled with more bots, which aren’t the sharpest tools in the shed, than actual players. Titan Studios has already issued a patch regarding the connection and lag problems to Sony for testing that will hopefully fix these annoying issues.

Once players connect to a match they will find a game that is thick with internet humor. From the moment players boot-up the game players will be bombarded with tips sporting the G.I. Joe catch phrase “knowing is half the battle” and the game announcer shouting that the other team is in your base killing your dudes or that you’re being ganked while your character shouts things like “noob” and “it’s a good day to die.” These small touches add a lot of humorous atmosphere the game making it a laugh to play.



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